15. March 2009




Silverlight 2.0 Moonlander game...

Silverlight MoonlanderA quick post here on an experiment that has taken way too long and maybe I have lost interest over time or it just became a bit more than a short experiment. In essence, it is a replica of the 1980's Moonlander arcade game.

I was shockingly surprised that Silverlight 2.0 does not have an obvious built-in HitTest or collision detection method for individual objects and the known workaround is quite clever, but somewhat less than elegant nor efficient, especially when checking many objects at the same time.   

I haven't really formed an opinion yet, since I may have overlooked features that are in the Silverlight 2.0 box and will post so, if I come across such feature. In any case, here is the game.

See it here...


by Miguel Moreno

Category: Programming | Tags:

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