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Posted by on 26th May, 2003

GreetingCardBuilder.com

I have built and mentioned this site a while ago, but no visitors. It is sort of a personal experiment and I am waiting to see what happens. No big hopes anyways. The idea of GreetingCardBuilder.com was born out of realization that e-card sites do not allow enough customization on the cards and therefore the cards lose the personal touch or true meaning of the message they intend to convey. What better technology than Flash MX to create a greeting card building application, giving you the flexibility to change any or all aspects of the card? Try it out:...

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Posted by on 25th May, 2003

Mxer.com added to the Macromedia News Aggregator

Counting 134 news feeds from fellow bloggers, check out http://www.macromedia.com/go/weblogs and somewhere in there you will find mxer.com In any case, it is a great source for information on many other Macromedia products and topics. The MXNewsAggregator is powered by the fullasagoog...

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Posted by on 19th May, 2003

Have a vector image draw itself with Flash MX

I frequently check out www.actionscript-toolbox.com, by Helen Triolo for insightful tips and experiments and noticed she has a new one, explaining in full detail all about things you can do with shape definitions. This experiment shows how to have a vector image draw itself with FLash MX. Very well done and explained. Check it out: http://www.actionscript-toolbox.com/… She also has a vast (I mean vast…) library of useful AS scripts in her FAQ section....

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Posted by on 13th May, 2003

Commenting AS Code Wishlist Feature

I noticed in Visual Studio.Net there is a very neat feature that can be implemented in the next version of of Flash. By wrapping the comments in the code with XML tags such as: //comment here VS.NET has an option to compile an XML document called doc.xml which contains all these comments structured with the namespace, class and method they belong to. This would be a great feature for components and any other piece of code that requires documentation, which is pretty much a standard. It could even produce the right skeleton XML for the help section in the reference panel, when building components. Just a...

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Posted by on 13th May, 2003

Lots of tutorials

I had used this site a while back, but it has grown quite a bit since then. A search on Flash tutorials returned almost 150 results. All levels, all topics. (among them, some old and not so useful ones) There are also many other common topics. If you are stuck or just want to learn, you may want to check it out:...

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Posted by on 7th May, 2003

ScrollPane component eats movieClip

I was using the scrollpane component in a project and found this bug/tweak. I have several button and only one scrollpane component. Clicking on the buttons, loads different movie clips into the scroll pane with setScrollContent();. Sofar, so good. The problem is when you realize that these clips are dynamically created with duplicateMovieClip() when the swf loads. So all clips exist when they are loaded into the scrollpane, but when a clip is replaced by another using setScrollContent(), this happens (line 75) of the ScrollPane component: FScrollPaneClass.prototype.setScrollContent = function(target){     this.offset.x = 0;     this.offset.y = 0;     // remove or hide the old movie clip     if ( this.content_mc != undefined ) {     if (target!=this.content_mc) {         this.content_mc._visible = false;             this.content_mc.removeMovieClip();         this.content_mc.unloadMovie();     } } …… Notice the last two lines? This will get rid of any dynamically created movieClip and that is the reason why I was able to load a clip into the scrollPane only once. Once replaced by...

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Posted by on 1st May, 2003

Experiment: Flash vs C#

I had seen C# code somewhere and it seemed strikingly similar to actionscript. So, I had just finished a simple scripted animation movie in Flash and attempted to re-create the same in C#. It took me a while to figure it al out, but here it is. Without a doubt there is a lot more depth in C#, but all in all , the concept, syntax, events, methods and classes are not much differently used than in AS. If you code in AS, don't shy away from a complex language like C#. Anyways, check out this experiment here:...

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