Audio visualization in HTML 5
I love seeing new approaches and mashups of different technologies and when my friend Sann-Remy posted this fascinating experiment, I had to re-post it.
He is using Web Audio API together with WebGL and making it work with three.js, a sophisticated 3D library for rendering objects in space on an HTML 5 canvas or WebGL.
I don’t have much more to say than that I am very inspired by his work and that it raises the bar for my next experiment…
ok Sann-Remy, it’s on! 🙂
See the experiment (use Google Chrome to see it and make sure to wait for the sound to load):